S2Femer
01-09-2011, 05:42 PM
Galera to criandu umserve de darkeden v2 , ele jaja fica on so q tem umas coisas q ainda ns ei =/ ja procurei tm e n achei , espero q vcs me ajudem.
1 : comando pra começar e terminar a war de biblias ( eu usei o comando aq e nao aocnteceu nda , axo q eu errei ou q ele ta errado =/ )
2: comndo pra muda a xp do serve.
3: no navicat como eu crio accs , e os comandos de ban e kick , o de ban pelo oq giquei sabendo pro alto e q tem 2 um permanente e um q o gm escolhe o tempo , e se eu der ban como o ban do char ou acc.
4: como fazer o char adm ou gm fica com a forma do fantasma ( o tio de cajado e capus )]
4,5 :como mudar o drop pq no sevre eu fui testa asylion e custava mt cair um item vermelho ( 3 options ) , e pra melhora tbm e como edita os moobs dos mapas
5: VLW AWE :D
LadyPink
03-09-2011, 12:36 AM
1. *command startRaceWar and *command removeRaceWar
2. *set exp_ratio
3. in navicar press F6 and > insert into Player (PlayerID,Password,Name,Sex) values ('loginid', PASSWORD('loginpass'), 'name', 'MALE');
*deny # : Denies character # account access to the server (ban)
4. navicat enter in the database of darkeden and select the char vamp,slayer or ouster and change Competencesharpw of 1 to 0 think
5. in attatribute in the table #27
CCV_Love
04-09-2011, 11:40 PM
Compilation of Commands and their descriptions, (NOGM) means normal players can use it.
by BloodyShade
Command : Description
- Values/Options
*zone : As far as I can see, this command is disabled on the server.
*guild changeGuildMaster # : Sets guild master to player #
*world # : Broadcast to the current world
*allworld # : Broadcast to all worlds
*save : Saves all the player on the zone(map)
*wall # : Sends a system message to the server
*shutdown # : Restarts the server after # seconds
*pay : Check billing status.
*kick # : Kick character #
*mute # $ : Mutes charater # for $ seconds
*denychat $ # : Server ignores character # chat depending on deny level $
- 1 : 1 minute
- 2 : 6 minutes
- 3 : 12 minutes
- 4 : 24 minutes
- 5 : 168 minutes
*freezing # : Freezes character #
*deny # : Denies character # account access to the server (ban)
*info # : Returns character # information
*trace # : Teleports to character's # location
*warp # x y : Warps to zone @ at x/y coord.
*create @ # $ () [] () {} : @ is the ItemClass, # is the ItemID, $ is the option list (182 182 182 = item with 3 moju9 as options), second () is the time limit (use 10 for limitless time/normal items), [] is the stack amount, {} is the grade. Notice that there is a extra set of (), the first one.
This is probably a bug in the parser, since it seems to provide no real use in the command itself.
*summon @ # $ [] {} : @ is monster name or SpriteType, # is amount of monsters, $ is Mad, [] is event, {} is MonsterType.
*grant # $ : Sets character # competence level to $
- 0 : GOD
- 1 : DM/GM
- 2 : HELPER
- 3 : PLAYER
*fun @ # $ : @ is FunType(I only see 'mine' as a funtype though), # is value1 and $ is value2
- mine # $ : # is ItemType, $ is ItemNum
*billing disconnect : Disconnect the billing server
*recall # : Teleports character # to GM/GOD's location
*user : Returns the amount of users connected.
*notice $ : Sends a notice $
*load # $ : Reload databases, Load type # with value $
- master_lair_info
- monster_info
- monster_ai
- zone_info
- zone
- log_user
- item_info
- option_info
- rank_bonus_info
- string_pool
- war_schedule_info
- blood_bible_owner
- sweeper_owner
- race_war_pc_limit
- npc
- goods_list_info
*combat start/end : Starts/ends combat on current zone
*find # : Checks if player # is online (NOGM)
*credit : Shows some names of the people that worked on the project (NOGM)
*soulchain # : Teleports near character #
*log # $ : # is the character's name, $ is the amount of seconds
*bug_report $ : Sends bug report message $ (NOGM)
*crash_report @ # $ % : Send a crash report, @ is the crash time, # is the Version of your client, $ is your IP Address and % is the message. (NOGM)
*view/*set # : Views/Sets the option of AttrInfo, but only until gameserver restarts
- star
- evnet_activate start/end (in view is it wrong named evnet_activate, in set use event_activate)
- event_ratio
- exp_ratio
- item_prob_ratio
- combat_bonus_time
- combat_bonus_slayer_hp_ratio
- combat_bonus_vampire_hp_ratio
- combat_bonus_slayer_damage
- combat_bonus_vampire_damage
- premium_exp_bonus_percent
- premium_item_probe_percent
- zone_group_balancing_minute
- zone_group_next_balancing_time
- gamble_item_type_ratio
- gamble_item_option_ratio
- summon_motorcycle on/off
- enemy_limit_time
- rare_item_ratio
- unique_item_ratio
- active_master_lair on/off
- retry_master_lair on/off
- harvest_festival_item_ratio
- master_blood_drain_start_hp
- master_blood_drain_start_bd
- master_blood_drain_end_hp
- master_blood_drain_end_bd
- chief_monster on/off
- chief_monster_rare_item_percent
- newbie_transport_to_guild on/off
- xmas_2002 @ # $ : @ is Firecracker's value, # is TreePart value, $ is GiftBox value. SET ONLY.
- ItemTaxRatio : SET ONLY
- PREMIUM_HALF_EVENT
- TODAY_IS_HOLYDAY
*command # $ : # is the command, $ is the value
- balanceZoneGroup $ : Sets balanceZoneGroup to $, 'default' for default value
- regenMasterLair : Regenerate the Master Lairs
- showMasterLairStatus : Show status of Master Lairs
- invincible on/off : God Mode on/off
- ghost on/off : Invisible mode on/off
- clearInventory : Delete all items in inventory
- clearRankBonus : Resets the Rank Bonuses
- setCastleOwner $ : SlayerCommon, VampireCommon, OustersCommon
- setCastleOwnerGuild # $ : # is the ZoneID, $ is the ID of the guild
- showWarList : Shows the current list of wars
- startRaceWar : Start the Race War
- removeWar : Stop wars
- removeRaceWar : Stops the Race War
- LevelWar $ : $ is ZoneID (Use can use 1131, 1132, 1133, 1134)
- saveBloodBibleOwner : Saves the current Blood Bible Owners
- killAllMonster : Kill all the monsters
- showZonePCNum
- showPKZonePCNum
- setPKZonePCNum $ : $ is the Number
- suicide : Kill yourself
- heal : Heal to full hp/mp
- setGold $ : $ is amount of Gold (2000000000 max)
- Quest Complete : Completes MonsterKillQuest
- QuestEnding : Run notice event Quest Ending, probably canceling the current MonsterKillQuest
- NotifyWin # $ : Notifies character # of winning gift $
- Horn : Run notice event Horn, not exactly sure what it is, it might take a argument
- Loud # $ : # is character name, $ is amount of time
- Game $ : Starts mini game $
- Mine
- Nemo
- Push
- Arrow
- changeSex : Changes sex
- Firecraker $ : $ is EffectID
- Bulletin # $ : # is BulletinLevel, $ is BulletinMessage
- 1 : 6 minutes
- 2 : 12 minutes
- 3 : 24 minutes
- SetHP $ : Set HP to $
- ResetAttr : Reset Attribute points
- CTF : Starts Capture The Flag Event
- ViewDamage on/off : View the damage inflicted on the monsters
- GoodsReload : Reloads GoodsInfo database
- PetStash : Calls the PetStash to store pets
- ZoneEvent on/off : Starts/ends Zone Event
- EventZonePCLimit $ : Sets limit to $
- KickOutAll : Kick all the players
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